Equipment:
- Teams shirts must be of the same color, white or black.
Verify the website for your team color each week.
- Although not mandatory, we suggest the use of helmets,
gloves, shin pads, protective cup, mouth guard and a shield/visor for your
own safety.
Officials:
- Arena games will have 2 referees
- The clock attendant is considered an official, and may
make calls if she/he sees something the ref has missed. They can also be
consulted by the referees.
Spares:
Regular season
- Spares may only be taken from players from the spare list,
see website. Find your missing player on the list, you can then ask a
spare from the same box or anyone lower.
- You cannot ask the same player to spare 2 weeks in a row.
This is to give everyone a chance to spare
- This league is meant to be fun, if you wish to play with a
friend that fall outside of the spare rules, consult the other captain, if
they agree, go for it. Remember we held a draft system to have balanced
teams, keep that in mind when asking spares.
Playoffs
- Referees and League president have the final say on
whether spares are legal or not, based on the rules. Keep things
balanced, even if there are loopholes, we draft a team to balance things
out. Getting a spare should not give your team an advantage.
At any time, if a goalie gets injured during a game, the team has 10 minutes to
find or dress a goalie. Failure to do so will result in the game continuing and
having that team play with an extra runner and no goalie.
Game-play:
- Teams will be given a 5-minute warm-up period
- Each team has one 30 second timeout per game.
- We will stop time when the score is within 2 goals in the
last 2 minutes of play.
- Home team (Black jerseys) will have last change.
- The referee and scorekeeper have the authority to stop the
time clock if they deem it necessary.
- Teams remain on the same side all game.
- Teams must have 1 female on the floor at all times. (player
in the box count as being on the floor).
- You cannot have more than 4 men on the floor at any time.
If you pull your goalie you can either have 3 men and 2 women or 3 women
and 2 men.
- If your goalie isn’t ready to start the game you can
either play with 5 players on the floor or we can run up to 2 minutes off
the clock (real time to give your goalie more time to get ready). If you
choose to run 2 minutes off the clock, the game will start at the 18:00
(23:00) minute mark and you will be assessed a delay of game penalty.
Should your team still be short, the penalty will be carried over to the
start of the second half.
- Hand passes are only permitted from the defensive zone
(center line) (Blue Line for Summer Arena)
- If the referees are unsure of a goal or penalty, he can
consult the scorekeeper at his own discretion. The scorekeeper can also
request to speak with the referees if deemed necessary. After discussion,
the call on the floor can be changed.
- Since this is a friendly league, if the referee is unsure
of a goal, he may consult the crowd only after call on the floor has been
made. If the crowds opinion is unanimous that is the verdict, if not the
call on the floor remains.
- If a game finishes in a tie, we will have a sudden death
shootout to a maximum of three people alternating between male and female
(if one scores and the other doesn't than its over). If it’s still tied
after 3 shooters, then the game will end in a tie.
- If point standings are tied after the regular season, we
will rank in this order:
§
Head to Head
§
Wins
§
Goal differential
§
Goal Against
§
Goal For
- All calls are at the referee’s discretion and are final.
Any abuse of officials will result in ejection from the game
- All communication with the referee is to be done by
captains only.
- If you are bleeding, you must get off the floor.
- If you get hurt and the game stops for you, you must get
off the floor for one play.
Penalties:
- Penalties are 2 minutes for minors and 5 minutes for a
major. Penalties will start at the drop of the ball
- Face-offs following penalties will be in the offending
team’s zone, unless penalties are off setting.
- Any player which receives 3 penalties in one game is
ejected from the game (high sticking does not count for ejections unless
your stick hits another player).
- If the ref deems that teams are wasting time in between
whistles (i.e.: substitutions) the ref is able to drop the ball on a
face-off even though the team is not ready or asses a delay of game
penalty if excessive.
- Any dive/slide that causes interference with a player (in
which you touch another player), whether or not the ball was touched first
is a penalty.
- Any dive/slide that may not interfere with a player but is
deemed dangerous by the referee is also a penalty.
- You are allowed to slide if no contact is made with
another player
- If your roster is not
filled with legal players by the start of the 2nd period, the
opposing team will be awarded an extra goal. This is to try and keep
things balanced without ruining the experience for the players
- If your stick goes above your waist a penalty will be
assessed.
- Lifting a player’s stick is a good hockey technique, but
be aware of who you're going against,
- if the ref determines excessive force was use (penalty to
the lifting player),
- if the play looked reasonably safe from the referee
perspective than no penalties will be assessed.
- if the play looked dangerous from the referee
perspective (either or both players get 2 minutes, you should
always have control of your stick).
- if the referee deems a player is trying to force penalty
on the other team he may call that player on unsportsmanlike penalty.
- if this gets abused, the referee will constantly call
both players.
Penalty shots and shootouts:
- Goalies have to stay in the crease until the player taking
the shot touches the ball.
- The goalkeeper may attempt to stop the shot in any manner
except by throwing his stick or any object, in which case a goal shall be
awarded.
- The ball must be kept in motion towards the opponent's
goal line, not necessarily just the net. Goal line extended is still the
goal line, so it is still legal for a player to take the ball way wide to
the side on a penalty shot. If the ball stops or moves away from the goal
line the penalty shot is over
- Player’s stick cannot go above the waist on a penalty
shot. just like a regular play.
- Must have 1 female on the floor at all times. Player in
the penalty box counts as being on the floor. If you pull your goalie,
you need 2 ladies on the floor
- Offside (floating blue line rule)
- If the ball hits the netting, the play will continue, if
the ball hits the ceiling, the play shall be called dead
- Icing (From the defensive blue line)
- Icing, whistle blown as soon as ball crosses the red line,
does not matter who's first. (If the ball goes within a few feet of a
defending player or they purposely slows down, the icing will be waved
off). If a goalie leaves his crease to play the ball, the icing will be
waved off, wait for the whistle before getting the ball.
- The team that iced the ball cannot change on an icing. This
league is meant to be fun, when it gets hotter a team will be allowed to
change on one icing per period (if needed). We do not want this to be
abused to kill the clock or slow the pace of the game.
- Shootouts will be 1 vs the goalie. Both teams go at the
same time. You get 2 rounds (1 men shooter, 1 lady shooter, Order does
not mater). It is not sudden death, both shooters gets to go. If after
the shooters it is still tie, black decides if they want to defend or
attack. If they defend white team needs to score to win, they may use any
player that has played and not participated yet. If black chooses to
attack, they win if they score, lose if they do not. Again, they may use
any player that has played and not participated yet. Players still
serving a penalty at the end of the game are not eligible for the
shootout.
SHOUTOUTS
·
Shootouts are 1-on-1 against the goalie. Both teams shoot at the
same time.
·
Each team gets 2 shooters: 1 male and 1 female (order does not
matter).
·
The shootout is not sudden death during these first 2 rounds —
both teams will take all of their shots.
·
If the game is still tied after the 2 rounds, the Black team
chooses whether to defend or attack first.
- If Black chooses to defend, the White team must score to
win.
- If Black chooses to attack, they win if they score and
lose if they do not score.
·
For any extra shootout attempts, teams may use any eligible
player who played in the game and has not yet participated in the shootout.
·
Players still serving a penalty at the end of the game are not
eligible to participate in the shootout.
In the playoffs, if time permits a 3-minutes overtime,
running time will be allowed before going to shoutouts.